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Sign-in game users

The sign-in process follows the same rules as signing up, just with different parameters. There is a callback function to let you know your sign-in has been successful or not.

Email and password, not the username, will be used to sign-in.

Example

// Feed in your users email and password here
signIn (email, password, SignedIn)
{
    // The third parameter is the callback when execution is complete.
    let self = this;
    GameFuse.signIn(this.userEmail, "password", function(message,hasError){self.signedIn(message,hasError)});
}

signedIn(message, hasError)
{
    if (hasError)
    {
        console.log("Error signign in: "+message);
    }
    else
    {
        console.log("Logged In: " + GameFuseUser.CurrentUser.getUsername());
        console.log("Current Credits: " + GameFuseUser.CurrentUser.getCredits());
    }
}

Function return values

GameFuse.signIn

HTTP status code Description
200 OK
402 Game is disabled (check the GameFuse dashboard)
404 Incorrect password or user not found
500 Unknown server error